Showing posts with label newtek. Show all posts
Showing posts with label newtek. Show all posts

Monday, May 19, 2008

NewTek Announces Free LightWave 3D Trial Edition Available for Download

Great News from Newtek!

NewTek Announces Free LightWave 3D Trial Edition Available for Download.

New LightWave Trial Edition features 24 hours of free online training



The software is fully functional with no restrictions or watermarks for a full 30-day period and has 24 hours of video training on many topics to enable quick use of LightWave's powerful tools.

In addition, the complete manuals in PDF format are available for download, allowing users to reference tools and features. 130 MB of royalty-free content is also provided, which can continue to be loaded and studied even after the 30-day trial period is over.

Pricing and Availability

The LightWave Trial Edition is available for free download immediately. LightWave® v9 is available now at suggested retail price of $895US. LightWave v9.5 will be available as a free update to registered LightWave v9 owners. Registered owners of LightWave 3D® [8] or earlier are eligible to purchase an upgrade to LightWave v9 for $395US.
For more information or to purchase, please visit www.lightwave3d.com or call NewTek Sales at 1-800-368-5441, for international inquiries dial +1-210-370-8000.

Wednesday, February 27, 2008

FPrime updated to version 3.2


via Flay: FPrime, an external rendering engine for Lightwave 3d, has been updated to version 3.2. A number of fixes and updates are in there including better LW 9.3.1 compatability, reversed motion blur, voxel support and a host of others improvements.

Monday, February 25, 2008

Newtek announces Lightwave 9.5 !

Publishing this press release on its website, NewTek Announces Fourth Major Update to LightWave 3D® v9.

LightWave v9.5 Update Includes:

Character Animation Enhancements

New Hair and Fur System
Enhanced IK and Animation Systems

  • New Collada, FBX and OBJ I/O
  • New IK Calculation Options for Faster Performance
  • New Bone Type - Joints
  • New Objective Options for IK
  • IK/FK blending
  • Multi-threaded Mesh Deformation Evaluation

Modeler

  • UV Unwrap/UV Relax
  • Symmetry Tolerance

Lighting, Rendering and Surfacing Enhancements
All New Lighting System

  • New Light API
  • IES Lights
  • New Spherical Light
  • Area and Linear Lights Enhanced

Renderer

  • Faster Sampling System for GI
  • Improved GI Quality
  • New GI Controls to Customize the Render
  • Disk-Based GI Cache

Node Editor Enhancements

  • Interpolated Soft Reflections/Refractions
  • Support for New Light API Functions
  • Oren-Nayar Shading Option for Many Materials
  • Optimizations for Materials and Shaders

SDK and LScript Improvements

  • New Light Plug-in Class for third Party Lights and Light Plug-ins
  • SDK Support for New GI Functions and Disk Cache
  • SDK Support for New IK and Animation Capabilities
  • Set Surface Properties Through the Surface Global

UI and Workflow Enhancements

  • Enhanced Scene Limits
  • Updated Scene File Format
  • EXIF Metadata Support
  • OpenGL GLSL Enhanced for New Lighting System
  • Image Viewer Consolidation
Pricing and Availability
LightWave® v9 is available now at suggested retail price of $895US. LightWave v9.5 will be available as a free update to registered LightWave v9 owners. Registered owners of LightWave 3D® [8] or earlier are eligible to purchase an upgrade to LightWave v9 for $395US. For more information or to purchase, please visit www.lightwave3d.com or call NewTek Sales at 1-800-368-5441, for international inquiries dial +1-210-370-8000.

Sunday, February 3, 2008

New week, new Lightwave Tutorials (part 5)

Another week, another set of (very good) videos by William Vaughan for Newtek's Lightwave3d modeler and layout. This week William published 35 new video tutorials! WOW!

Modeling and animating a basketball net

Introduction to the Surfaces Tab in the Scene Editor

Introduction to the Items Tab in the Scene Editor:

Introduction to Motion Blur

Introduction to the Limited Region and Mask options

How to create custom shadows or have surfaces not cast shadows at all

Introduction to the Standard Material Node

Introduction to the BRDF shader

Introduction to the Surface Mixer shader

Introduction to the Weave shader

Introduction to the Occlusion shaders in the Node Editor

Introduction to FX MetaLink Morph

Introduction to Dynamics Effect and Record Motion

Introduction to the Text tool

Maintaining proportions when creating a UV map

Introduction to Bone Split, Bone Connect, Bone Fuse and UnParent Bone

Introduction to Sticky and Sticky Surface

Creating a Slug using Hypervoxels

Introduction to Make UVs

Creating a UV map for a Head

Customizing Modeler's Workspace Viewports

Creating an eye setup for animating eyes with ease

Introducing the 4 point triangle

Adding thickness to single-sided geometry

Creating an animation of a crowd of people

Introduction to the UV Spider command

Introduction to the Jolt Motion Modifier

Creating a 2D Cel Shade look with the Node Editor

Introduction to Edit Skelegons

Introduction to the Weld, Unweld and Weld Average commands

Introduction to the Set Value command
Note: Not to be confused with the Set Map Value command

Animating a basic walk cycle:
Note:If your new to animation and setting key frames this could be a good quick start for you.

These 3 new videos pushes the collection over 19 hours now:

Introduction to the Schematic View

Introduction to the Target Item option

Introduction to the power of Powergons:

Sunday, January 27, 2008

New Lightwave 3d tutorials (post #4)

William Vaughan continues his great work publishing lots of video tutorials for Newtek's Lightwave3d.
I hope my posts in this blog don't disturb Newtek neither William... I just want publish this great work and support the entire Lightwave3d community...

So, these are the newer videotutorials, enjoy! ... :)

Introduction to the Bevel Tool

Introduction to the Pivot Tool and Center Pivot Command

Introduction to Proxy Pick

Introduction to Sketch Color

Introduction to the Rail Bevel Tool

Introduction to the Hide options

Introduction to Color Selection

Randomly placing surface voxels on an object

Introduction to the Julienne tool

Introduction to the Make Pole tool

Introduction to the Helix tool

Introduction to the Sea Shell tool

Introduction to the Triple Tools (Triple, Fast Triple Fan and Fast Triple Traverse)

Introduction to the Collapse Polygons command

Introduction to the Image Control Panel for the Image Viewer

Introduction to the Scale and Rotate Morph Tools

Introduction to the Grid and Grid Square Size

*Creating a Clothespin*
This two part video tutorial walks through the creation of an everyday
clothespin while exploring various techniques and tools along the way.

*Part 01*

*Part 02

*Reference Images*

Introduction to the Reduce Points and Polygons commands

Taking a closer look at Input Fields
*Using LightWave's input fields to calculate and convert units of measure.

Introduction to the Absolute Measure tool

Introduction to the Use Global option

Introduction to Bones and Character Rigging

Introduction to IK: Inverse Kinematics

Building a Reverse Foot Rig

Introduction to Remove Polygons and Remove Vertices from Polygons Commands

Creating a cartoon elbow joint

Check it out in action here

Introduction to Band Glue

Introduction to the Band Saw and Band Saw Pro Tools

Introduction to Fix 3-5

Introduction to Align Polygons

Introduction to Magic Bevel

Introduction to Add Edges

Introduction to Light Exclusion

Introduction to working with Foreground Images in the Compositing tab

Introduction to the RIG format

Sunday, January 13, 2008

New video tutorials for Lightwave 3d (part 3)


These days William Vaughan continues producing lots of video tutorials about many lightwave 3d functionalities. They're really cool and you can easily reproduce his works:

Introduction to the Router Tool :
ftp://ftp.newtek.com/multimedia/movies/w3dw/router.mov

Introduction to the Morph Polygons Tool :
ftp://ftp.newtek.com/multimedia/movies/w3dw/mpoly.mov

Introduction to the Motion Path Extrude Tool :
ftp://ftp.newtek.com/multimedia/movies/w3dw/MPE.mov

Introduction to Toggle Backdrop On/Off :
ftp://ftp.newtek.com/multimedia/movies/w3dw/toggle.mov

Creating a glass surface using the Dielectric Material Node :
ftp://ftp.newtek.com/multimedia/movies/w3dw/glass.mov

Using Adaptive Pixel Subdivision to control the level of detail at render time:
ftp://ftp.newtek.com/multimedia/movies/w3dw/APS.mov

Creating Cathedral Ceilings :
ftp://ftp.newtek.com/multimedia/movies/w3dw/cathedral.mov

Introduction to the Bend Tool :
ftp://ftp.newtek.com/multimedia/movies/w3dw/Bend.mov

Introduction to the Gemstone Tool :
ftp://ftp.newtek.com/multimedia/movies/w3dw/Gem.mov

Introduction to the Move Path and Path Tool :
ftp://ftp.newtek.com/multimedia/movies/w3dw/Path.mov

Introduction to the Platonic Solid Tool :
ftp://ftp.newtek.com/multimedia/movies/w3dw/Platonic.mov

Introduction to Negative Lights :
ftp://ftp.newtek.com/multimedia/movies/w3dw/Negative.mov

Introduction to the Effector custom object :
ftp://ftp.newtek.com/multimedia/movies/w3dw/ED.mov

Introduction to Endomorphs, Morph Mixer and Open GL Sliders :
ftp://ftp.newtek.com/multimedia/movies/w3dw/Endo.mov

Introduction to Endomorphs, Morph Mixer and Open GL Sliders :
ftp://ftp.newtek.com/multimedia/movies/w3dw/Endo.mov

Creating a hand-held camera motion :
ftp://ftp.newtek.com/multimedia/movies/w3dw/HandHeld.mov

Introduction to the Lathe Tool :
ftp://ftp.newtek.com/multimedia/movies/w3dw/Lathe.mov

Introduction to the Center, Center 1D and Center Sel 1D functions :
ftp://ftp.newtek.com/multimedia/movies/w3dw/Center.mov


Sunday, December 16, 2007

More of video tutorials for Lightwave 3d


William Vaughan is working hard these days to produce lots of videos for Newtek's Lightwave3d; You need Apple Quicktime to play them:

Creating a “Slinky-Style” spring animation:
This one has all kinds of goodies inside.
ftp://ftp.newtek.com/multimedia/movies/w3dw/slinky.mov

Creating a rope and pulley animation:
ftp://ftp.newtek.com/multimedia/movies/w3dw/pulley.mov

Creating trussing and framework with ease:
ftp://ftp.newtek.com/multimedia/movies/w3dw/outlines.mov

Animating Tank Treads:
ftp://ftp.newtek.com/multimedia/movies/w3dw/tread.mov
The treads animate smoothly, but the framerate of the
capture software shows otherwise. Give the setup a try and you will see
how well it truly works.

Introduction to Serpent:
ftp://ftp.newtek.com/multimedia/movies/w3dw/serpent.mov
Covers Lazy Points, Inertia, Serpent, Cloth FX, HardLink< MetaLink and more!

Creating a model with threads using subpatches and all quads:
ftp://ftp.newtek.com/multimedia/movies/w3dw/threads.mov
Be sure to check out JeffrySG's killer technique here as well:
http://www.newtek.com/forums/showthread.php?t=77441

Creating a Radar Motion Trail:
ftp://ftp.newtek.com/multimedia/movies/w3dw/radar.mov

Thank you William! :)

Thursday, December 13, 2007

Lots of video tutorials for Lightwave3d


Newtek published lots of videotutorials made by William Vaughan for Lightwave3d; they're available on Newtek FTP site. You need Apple Quicktime to play them:

Node Editor: Creating Stitches with Procedural Textures:
ftp://ftp.newtek.com/multimedia/movies/w3dw/stitch.mov

2 Methods for creating a PaperClip:
ftp://ftp.newtek.com/multimedia/movies/w3dw/paperclip.mov

Introduction to the Create Skin tool:
ftp://ftp.newtek.com/multimedia/movies/w3dw/createskin.mov

Creating Multiple Pivot Points for one Object:
ftp://ftp.newtek.com/multimedia/movies/w3dw/multipivot.mov

Multiple Bumps on one Surface in the Node Editor:
ftp://ftp.newtek.com/multimedia/movies/w3dw/mbump.mov

Creating Texture Displacement and more in the Node Editor:
ftp://ftp.newtek.com/multimedia/movies/w3dw/td.mov

Modeling a Tennis Ball:
ftp://ftp.newtek.com/multimedia/movies/w3dw/tball.mov

Using Multiple Weight Maps on 1 Surface:
ftp://ftp.newtek.com/multimedia/movies/w3dw/mweight.mov

Creating seams in a football model
Multiple tools and techniques covered.:
ftp://ftp.newtek.com/multimedia/movies/w3dw/football.mov