Sunday, February 3, 2008

New week, new Lightwave Tutorials (part 5)

Another week, another set of (very good) videos by William Vaughan for Newtek's Lightwave3d modeler and layout. This week William published 35 new video tutorials! WOW!

Modeling and animating a basketball net

Introduction to the Surfaces Tab in the Scene Editor

Introduction to the Items Tab in the Scene Editor:

Introduction to Motion Blur

Introduction to the Limited Region and Mask options

How to create custom shadows or have surfaces not cast shadows at all

Introduction to the Standard Material Node

Introduction to the BRDF shader

Introduction to the Surface Mixer shader

Introduction to the Weave shader

Introduction to the Occlusion shaders in the Node Editor

Introduction to FX MetaLink Morph

Introduction to Dynamics Effect and Record Motion

Introduction to the Text tool

Maintaining proportions when creating a UV map

Introduction to Bone Split, Bone Connect, Bone Fuse and UnParent Bone

Introduction to Sticky and Sticky Surface

Creating a Slug using Hypervoxels

Introduction to Make UVs

Creating a UV map for a Head

Customizing Modeler's Workspace Viewports

Creating an eye setup for animating eyes with ease

Introducing the 4 point triangle

Adding thickness to single-sided geometry

Creating an animation of a crowd of people

Introduction to the UV Spider command

Introduction to the Jolt Motion Modifier

Creating a 2D Cel Shade look with the Node Editor

Introduction to Edit Skelegons

Introduction to the Weld, Unweld and Weld Average commands

Introduction to the Set Value command
Note: Not to be confused with the Set Map Value command

Animating a basic walk cycle:
Note:If your new to animation and setting key frames this could be a good quick start for you.

These 3 new videos pushes the collection over 19 hours now:

Introduction to the Schematic View

Introduction to the Target Item option

Introduction to the power of Powergons:

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